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GRE机经:2011.8.6 中国科技大学GRE机考作文回忆

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2011-08-17 18:13

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2011.8.6GRE机经

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学校名称: 中国台湾中国科技大学

所在位置:中国台湾

创建时间:1965

QS排名:145

学校中文网址:https://taiwan.liuxuequn.com/school/12967/

  以下是gre考生参加2011年8月北京新gre机考作文的题目,并且附注了他所参加考试的考点信息,希望对其他新g考生有所帮助。

  考试时间:2011年8月6日

  考试地点:中国科技大学

  issue:

  The general welfare of a nation's people is a better indication of that nation's greatness than are the achievements of its rulers, artists, or scientists.

  argument:

  The following was written as a part of an application for a small business loan by a group of developers in the city of Monroe.

  A jazz music club in Monroe would be a tremendously profitable enterprise. Currently, the nearest jazz club is 65 miles away; thus, our proposed club, the C Note, would have the local market all to itself. Plus, jazz is extremely popular in Monroe: over 100,000 people attended Monroe's jazz festival last summer, several well-known jazz musicians live in Monroe, and the highest-rated radio program in Monroe is 'Jazz Nightly,' which airs every weeknight. Finally, a nationwide study indicates that the typical jazz fan spends close to $1,000 per year on jazz entertainment. It is clear that the C Note cannot help but make money.

  考试时间:2011年8月6日

  考试地点:北京大学

  issue:

  Unfortunately, in contemporary society, creating an appealing image has become more important than the reality or truth behind that image.

  argument:

  The following appeared in an editorial in a business magazine.

  Although the sales of Whirlwind video games have declined over the past two years, a recent survey of video-game players suggests that this sales trend is about to be reversed. The survey asked video-game players what features they thought were most important in a video game. According to the survey, players prefer games that provide lifelike graphics, which require the most up-to-date computers. Whirlwind has just introduced several such games with an extensive advertising campaign directed at people 10 to 25 years old, the age-group most likely to play video games. It follows, then, that the sales of Whirlwind video games are likely to increase dramatically in the next few months.

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